Local browser test
WebGPU Support Test
Check whether the current browser exposes WebGPU, then inspect adapter details, optional features, preferred canvas format, and limits. This is a quick compatibility pass before trying WebGPU compute or graphics workloads.
Test notes
- WebGPU generally requires HTTPS or localhost and a browser with WebGPU enabled.
- Browsers may report tiered limits instead of exact hardware limits for privacy reasons.
- If no adapter appears, update the browser or try Chrome, Edge, or a WebGPU-enabled Safari build.
WebGPU unavailable
No adapter
Adapter Info
preferredCanvasFormat-
No adapter info exposed by this browser.
Features (0)
No optional features exposed.
Limits
No WebGPU limits available.
Raw Report
{
"generatedAt": "",
"userAgent": "",
"secureContext": false,
"supported": false,
"adapterFound": false,
"preferredCanvasFormat": "-",
"adapterInfo": {},
"features": [],
"limits": {},
"notes": []
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