Local browser test
WebGL Support Test
Inspect the graphics path your current browser exposes before running a heavy volume shader benchmark. The report stays local and shows WebGL support, WebGL2 support, renderer strings, precision, limits, and extensions.
Test notes
- Renderer strings can vary by browser, privacy settings, driver, and GPU backend.
- WebGL2 support is the best first check before using the editor or advanced presets.
- Copy the JSON report when you need to compare two browsers or devices later.
WebGL unavailable
WebGL2 unavailable
GPU Identity
vendor-
renderer-
unmaskedVendor-
unmaskedRenderer-
version-
shadingLanguageVersion-
Limits
Shader Precision
Supported Extensions (0)
Raw Report
{
"generatedAt": "",
"userAgent": "",
"support": {
"webgl": false,
"webgl2": false,
"contextName": "none"
},
"identity": {
"vendor": "-",
"renderer": "-",
"unmaskedVendor": "-",
"unmaskedRenderer": "-",
"version": "-",
"shadingLanguageVersion": "-"
},
"contextAttributes": {},
"limits": {},
"precision": [],
"extensions": []
}Related GPU tools
GPU Stress
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WebGPU Test
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FPS Test
Fast phone, laptop, browser, battery-mode, and before-after sanity checks.
Shader Test
Debugging GLSL support, precision issues, and shader compile failures.